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Devlog
A brief update about the game's weird systems
June 24, 2021
by
KolaQueen
1
It's been a couple of months since I updated here so I thought I would give a little taste of what's coming to those of you who are interested parties. I've decided it might be best to release to the...
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Buying assets versus making them yourself
March 17, 2021
by
KolaQueen
1
Of course, commissioning custom artwork is great and a good way to get exactly what you want but even so it's difficult to explain exactly what you want. Indeed, learning to describe exactly what you...
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Dividing the code
March 04, 2021
by
KolaQueen
1
As the character interactions get more and more complex I'm having a bit of trouble keeping the code organized. I'm really inexperienced when it comes to code so this is a particular challenge for me...
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The Power of Friendship
February 17, 2021
by
KolaQueen
My plan for Kola Queen is to make a game about the power of friendship. I know this is perhaps the cheesiest thing I could say but making friends isn't really something you see in a ton of video game...
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Talking about clicking.
February 04, 2021
by
KolaQueen
1
I decided to start a devlog about the game I'm making. I'm not really too sure what to say about it. Getting cool art and patching it all together is a very weird combination of tedious and fun. Th...
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